zigzagzigal's guides. . zigzagzigal's guides

 
zigzagzigal's guides  Every civ has interesting lesser-known tricks and features

These guides are no longer updated. Zigzagzigal's Guide to England (BNW) By Zigzagzigal. This guide goes into plenty of detail about Korean strategies, uniques and how to play against them. 3. These content packs include exclusive civs, city-states, districts, buildings, wonders, natural wonders, resources, and a disaster, but not core game mechanics - all you need is the base game and the Gathering Storm expansion for those. Following this guide requires the Gathering Storm expansion. Per page: 9 18 30. This guide goes into plenty of detail about Assyrian strategies, uniques and how to. Kongo forgoes most of the religious game in order to become a tall-building cultural behemoth. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. In this chapter of Civilization 6 game guide you will find useful information about Russia. This guide goes into plenty of detail about English strategies, uniques. Here, I detail Dutch strategies and counter-strategies. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. This impressive collection of guides contains strategy for every leader/civ, glossary of terms, victory skew, and instructions to help you understand it all. These guides are no longer updated. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (Vanilla) by Zigzagzigal. Every civ has interesting lesser-known tricks and features. Russia brings life and faith to the tundra regions of the world, with some of the best potential for religious victory in the game. You can also use the River Goddess pantheon to make those quickly-built riverside Holy Sites add both +2 housing and +2 amenities. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. That makes boosting your Minas Geraes production speed even easier. I use it to help my friends new to the game decide which leader to play based on its complexity. One thing this allows Georgia to do is place cities more aggressively, knowing they. Here, you will learn what sets Russia apart from other nations in. . The "Other Guides" section of every Vanilla guide has links to every other Vanilla. 3. Rise and Fall Expansion. Following this guide requires the Gathering Storm expansion. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Zigzagzigal's Guide to The Incans (G&K) by Zigzagzigal. The Dutch can expand quickly in the early game, reap the cash rewards and unleash a powerful navy upon the world. Hidden features are unique features civs have which aren't described or explained in-game - both positive and negative. Zigzagzigal's Guide to Russia (BNW) by Zigzagzigal. Zigzagzigal's Guides - Phoenicia (GS) By Zigzagzigal. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Pre-Rise and Fall content packs. Award. Terminology used in this guide and not in-game is explained here. The Aztecs are an almighty fighting force. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined towards particular. Award. Kongo is a wealthy cultural behemoth with huge cities. This guide compiles them, so if you want to get more out of your favourite civ, or to find new reasons to play other civs, here's a good place to start. Pre-Rise and Fall content packs. No other Civ plays like Venice. . Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Pre-Rise and Fall content packs. Zigzagzigal's Guides - Japan (R&F) By Zigzagzigal. a. This would be a really good way of pointing players who want to start Slayer to the quest. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Here, I detail Phoenician strategies and counter-strategies. Zigzagzigal's Guides - Gaul (GS) By Zigzagzigal. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). Zigzagzigal's Guide to Morocco (BNW) by Zigzagzigal. ago. The Māori are exceptionally good at generating era score in the ancient era - assuming you can settle your capital quickly enough. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. 2. If you want a late-game with plenty of depth, Brazil's the Civ for you. Zigzagzigal's Guide to Japan (BNW) By Zigzagzigal. Zigzagzigal's Guides - Brazil (GS) by Zigzagzigal An incredibly flexible civ, Brazil can perform well at cultural, domination, religious and scientific victories alike, and has a particular focus on Great People. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. 114 ratings. Note: This guide requires the Rise and Fall expansion. Introduction. Very true! Legions without a. YouTube has some good beginner playthroughs where the streamer "over explains" the moves to give beginners advice. Pre-Rise and Fall content packs. Strategy Guide for Civilization VI. Pre-Rise and Fall content packs. Carthage is an effective warmonger, excelling at surrounding opponents, along with strong economic support. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. From my play-testing, Ethiopia is a dominant faith-based civilization, so long as it has access to lots of hills and mountains. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. 140 ratings. Terminology used in this guide and not in-game is explained here. The civ is more substantial, and comes with scientific bonuses, but also keeps some interesting unique flair with the mechanics of the Feitoria improvement in particular. Zigzagzigal's Guide to Arabia (BNW) By Zigzagzigal. Because combat is calculated based on the difference between the strengths of two units, Scythia can essentially add 5 onto those strength penalty numbers. Terminology used in this guide and not in-game is explained here. The Outline details the mechanics of how the civilization’s unique features work and what their start bias is if they have one. 2. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. 3. Following this guide requires the Gathering Storm expansion. Following this guide requires the Gathering Storm expansion. Zigzagzigal's Guides - Netherlands (R&F) By Zigzagzigal. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. . Every tribal village is worth +1. Zigzagzigal's Guides - Arabia (Vanilla) By Zigzagzigal. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Following this guide requires the Gathering Storm expansion. Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. Zigzagzigal [author] Oct 20, 2017 @ 12:57pm. Unlike most other Civs that work best at domination, Japan is less restricted to a particular era making them more able to adjust around other Civs' strengths. 138 ratings. 392 ratings. This guide is divided into multiple sections explaining how best to use and play against this specific civ. The Huns are an aggressive, early-game focused civilization. This guide goes into plenty of detail about Chinese strategies, uniques and how to play against them. Content from any DLC pack released between the base game and Rise and Fall is marked as such. 2. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). The civ's uniques. These guides are no longer updated. Russia brings production and faith to the tundra regions of the world, with some of the best potential for religious victory in the game. Here, I detail Gallic strategies and counter-strategies. Pre-Rise and Fall content packs. Here, I detail Russian strategies and counter-strategies. Following this guide requires the Gathering Storm expansion. Here, I detail American strategies and counter-strategies – for both. Pre-Rise and Fall content packs. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. Rise and Fall Expansion. The civ's uniques. This makes him an amazing Jack of All Trades, as You can move around troops really fast with the All Road Lead to Rome ability. 287 ratings. These guides are no longer updated. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Carthage is a powerful warmonger with good economic support. Zigzagzigal's Guides - Ethiopia (GS) by Zigzagzigal. Zigzagzigal's Guides - Gaul (GS) By Zigzagzigal. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. These guides are no longer updated. Out of diplomatic nations, Morocco arguably defends the best and unlike Civs like Greece, Sweden and Arabia, tends to remain peaceful throughout the game. Following this guide requires the Gathering Storm expansion. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. Ethiopia's game is driven by their faith infrastructure, having one of the game's best faith outputs and an ability to generate culture and science as they generate faith. The Early Game. Here, I detail Russian strategies and counter-strategies. The key changes for Germany are: Hansas now get strong adjacency from Aqueducts, Canals and Dams. Zigzagzigal's Guides - China (Vanilla) by Zigzagzigal If you're willing to put in the effort, China will reward you with rapid technology and civic gain - making them suited to both scientific and cultural victories. This guide goes into plenty of detail about Swedish strategies, uniques and how to play against them. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Every natural wonder discovered is +1, or +3 if you're the first to discover it. The simple problem is too much strength - you can fairly effortlessly get strength bonuses of +6, +8 or +10, and can go as high as +12. 28 ratings. Award. The "Other Guides" section of every Vanilla guide has links to every other. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. This guide is divided into multiple sections explaining how best to use and play against this specific civ. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. This guide goes into plenty of detail about Carthaginian strategies, uniques and how to play against them. The "Other Guides" section of every Vanilla guide has links to every other. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is. Gaul has an overpowered leader ability. Rise and Fall Expansion. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined towards particular. Babylon is a tough civ to master due to their unorthodox civ ability. On smaller map sizes, culture makes a good alternative relying on wonder construction. Here, I detail American strategies and counter-strategies. Zigzagzigal's Guides - Civ Summaries (Vanilla) By Zigzagzigal This guide introduces all the Civs in the game with a quick rough outline of how to play as them, along with links to more in-depth guides. Note: This guide only covers content released prior to the Rise and Fall expansion. 119 ratings. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Here, I detail Swedish strategies and counter-strategies. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined towards particular. This guide is based around Gods and Kings mechanics and some elements will be outdated in Brave New World expansion. Zigzagzigal's Guides - Khmer (GS) by Zigzagzigal. Zigzagzigal's Guides - Kongo (Vanilla) By Zigzagzigal. These guides are no longer updated. Zigzagzigal [author] Oct 20, 2017 @ 3:57pm. • 2 yr. 71 ratings. 41 ratings. 921. It further adds +1 Culture if built on Floodplains, +1 Culture with Natural History, and +2 Culture if placed next to a Wonder. Here, I detail Brazilian strategies and counter-strategies. Your charm will establish indestructible alliances with the strongest leaders of. Sweden is best at cultural victories and strong at diplomatic ones as well. Pre-Rise and Fall content packs. The Netherlands is a moderately flexible civ that benefits from rivers, lakes and seas alike. . The "Other Guides" section of every Vanilla guide has links to every other Vanilla. Introduction. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Zigzagzigal's Guides - Byzantium (GS) by Zigzagzigal. This guide goes into plenty of detail about Moroccan strategies, uniques and how to play against them. Austria's ability to purchase City-States makes them excellent at suddenly creating footholds in new lands, but that's not all this Civ can do. Introduction. Zigzagzigal's Guide to the Mayans (BNW) By Zigzagzigal. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Here, I detail Swedish strategies and counter-strategies. Note: This guide assumes you have all game-altering DLC and expansion packs (all Civ packs, Wonders of the Ancient World, Gods & Kings and Brave New World) Unite the Aztec peoples and bring them into a brave new world. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined towards particular. France offers a wonder-heavy route to cultural victory and can effectively slow down scientific civs without needing to go to war. Civilization VI: New Frontier Pass – Byzantium deity guide Who is Basil II? Basil II was the Byzantine Emperor from 976 to 1025 AD. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Nader Shah's Leader Ability: Sword of Persia. Zigzagzigal's Guides for each civ are good to read for any civ you are interested in playing. This guide goes into plenty of detail about Brazilian strategies, uniques and how to play against them. The Mayans excel at Science, but unlike some other Science civilizations in the game such. Hello again! I made a post a bit ago about what civ to try. Following this guide requires the Gathering Storm expansion. This guide goes into plenty of detail about Celtic strategies, uniques and how to play against them. Note: This guide only covers content released prior to the Rise and Fall expansion. Zigzagzigal's Guide to Greece (BNW) By Zigzagzigal. As an example, Stirrups now takes longer to research. 2. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. A general strategy. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. Come the medieval era, the world shall tremble beneath the hooves of the Mongolian cavalry. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Spain is an unusual Civ of greater potential than first meets the eye. . Zigzagzigal [author] Oct 19, 2017 @ 5:30pm. Also, I don't see anywhere in the guide Zigzagzigal saying Eleanor should be played totally peacefully, and in fact he rates Eleanor as 8/10 on possible Domination victory, though he of course emphasizes peace-related strats since Eleanor's bonus can lend itself to peaceful domination (even if she's not exerting the most pressure on a free. There will be those who underestimate you, but you are cunning and full of tricks, Queen Cleopatra. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Early warfare and early city development go hand-in-hand for the Aztecs, but accumulating luxuries can make them become an even greater threat later on. This guide is based around Gods and Kings mechanics and some elements will be outdated in Brave New World expansion. The Ottomans have advantages in nearly every aspect of warfare. Russia is spectacular at religious victory and can score an early victory without ever having to start a war. Producing relics in greater volume than any other civ, the Khmer can simultaneously play the cultural and religious games. These content packs include exclusive civs, city-states, districts, buildings, wonders, natural wonders, resources, and a disaster, but not core game mechanics - all you need is the base game and the Gathering Storm expansion for those. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Introduction. Following this guide requires the Gathering Storm expansion. . It's a tricky Civ to get the hang of, but this guide. ; The Victory Skew section describes to what extent the civ (and its individual leaders where. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined towards particular. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. If you're willing to put in the effort, China will reward you with rapid technology and civic gain - making them suited to both scientific and cultural victories. 190 ratings. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. With speed bonuses, a strength bonus that works on cities, fast-healing Spearmen and a happiness-giving Bank, Persia takes out a lot of the annoyances of war in a rather unique playstyle. Pre-Rise and Fall content packs. Combined they’d make an incredibly well rounded, in depth, but also useful at a glance guide. Following this guide requires the Gathering Storm expansion. Rise and Fall Expansion. Gold, in my opinion, is best used to buy units and support them. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Here, I detail Kongolese strategies and counter-strategies. Lipstick’s 100% Achievements guide is a well organized, simply structured, and detailed analysis of how to unlock all 250+ achievements, and the best civs to use to. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Excellent at creating and using puppet empires, Songhai makes great use out of war. This guide is based around Gods and Kings mechanics and some elements will be outdated in Brave New World expansion. Every civ has interesting lesser-known tricks and features. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. 33 ratings. Zigzagzigal's Guide to India (BNW) By Zigzagzigal. This means that the old Commercial Hub zigzag strategy isn't necessarily the best way to optimise Hansa adjacency - plan out where the Aqueducts and Dams go first before the Commercial Hubs and you can get more production at the cost. Zigzagzigal's Guides - Zulus (GS) by Zigzagzigal. The removal of Oligarchy stacking has lessened the potential of Impi somewhat. Trajan's specialty is being great at building a large empire, either by settling or by conquest. 38 ratings. Here, I detail Nubian strategies and counter-strategies. Zigzagzigal's Guide to the Netherlands (BNW) By Zigzagzigal. Zigzagzigal is the reason I can beat civ on any difficultly above King. Zigzagzigal's Guides - Mongolia (GS) By Zigzagzigal. Rise and Fall Expansion. Note: This guide requires the Rise and Fall expansion. This guide is divided into multiple sections explaining how best to use and play against this specific civ. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. The "Other Guides" section of every Vanilla guide has links to every other. The civ's start bias, if it has one. Zigzagzigal's Guides - Poland (GS) By Zigzagzigal. 114 ratings. Following this guide requires the Gathering Storm expansion. A few notes on Gran Colombia from Zigzagzigal's guide that might not be immediately obvious: The ability to promote & move on the same turn applies to Rock Bands and Apostles as well, which is a very handy boost if you're going for a tourism or religious victoryZigzagzigal's Guides - America (GS, all additional content). 535K subscribers in the civ community. This guide goes into plenty of detail about Japanese strategies, uniques and how to play against them. Changes from the Autumn 2017 update relevant to Persia: - Immortals may now attack with melee, which avoids a -17 strength penalty against cities and lets them use bonuses from Siege Towers and Battering Rams. Located around modern-day Tunisia, Carthage. Most comparable civs wouldn't get general strength bonuses above +5,. To play as Indonesia, you must have the Khmer and Indonesia Civilization and Scenario Pack. 77 ratings. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Units between 90 and 99 health have a strength penalty of 1, units between 80 and 89 health have a penalty of 2, and so on. Zigzagzigal's Guides - Brazil (GS) An incredibly flexible civ, Brazil can perform well at cultural, domination, religious and scientific victories alike, and has a particular focus on Great People. For a few months I would open civ 5 on my main computer and Zigzagzigal's guide, for whichever civ I was using, on my. Introduction. The "Other Guides" section of every Vanilla guide has links to every other. Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) By Zigzagzigal. The Haudenosaunee, better known as the Iroquois, are the masters of using forested land and can push their production up to incredible levels. Changes to Brazil from the 27 July Summer Patch: - All districts (including the Street Carnival) are 10% cheaper, and the production bonus for having fewer of them than average is 40%, up from 25%. Generally, it's more cost-effective to use Builder charges than Military Engineer charges for them. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Given that the Chariot Archer is quite strong (stronger than Saka. - Districts in general are 10% cheaper. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Following this guide requires the Gathering Storm expansion. Here, I detail Mapuche strategies and counter-strategies. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. This means prioritizing Food and Housing during your initial expansion; Farms, Granaries, and Encampments are all worthwhile early investments. 117 ratings. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. This guide goes into plenty of detail about Korean strategies, uniques and how to play against them. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Zigzagzigal's Guide to Babylon (BNW) By Zigzagzigal. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Zigzagzigal's Guide to Persia (BNW) by Zigzagzigal. With bonuses to production and strategic resources, it can raise huge armies to overwhelm opponents. . Pump those War Carts out and go hunting for barbarian encampments to make the most use of Epic Quest as possible. Zigzagzigal's Guides - Russia (R&F) by Zigzagzigal Russia brings life and faith to the tundra regions of the world, with some of the best potential for religious victory in the game. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Following this guide requires the Gathering Storm expansion. Design/Balance. It would be super neat to open every Civ’s section with your guide in this style, followed up with u/Zigzagzigal’s awesome more text-heavy guides. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) are inclined. Rise and Fall Expansion. Zigzagzigal's Guides - Zulus (R&F) By Zigzagzigal. This guide has a section for each Civ, divided into tricks, hidden features and clarifications. Work to generate plenty of Great People while maximising your Great Work slots and Sweden can deliver an impressive tourism and diplomatic favour output. France offers a wonder-heavy route to cultural victory. 28 ratings. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. However, Gran Colombia gets a reliable, easy and not time-restricted +2 movement boost for all land military units thanks to the combination of the civ ability and the Comandante General. Poland's Winged Hussar wipes the floor with nearly every other Renaissance-era land unit, while their powerful Unique Ability gives them a great degree of flexibility. Both Cyrus and Nader Shah excel in warfare, but there is a fair amount of distinction in the details. This guide is divided into multiple sections explaining how best to use and play against this specific civ. . These guides are no longer updated. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. They are "per civilization" (and there are versions depending on with it without expansions). Zigzagzigal's Guide to the Celts (BNW) By Zigzagzigal. After the ancient era when your War Carts. Here, I detail French strategies and counter-strategies. It's the longest individual civ guide I've ever made partially due to the uniqueness of Eleanor's leader ability, and partially due to the fact it was already long in its Rise and Fall guise. Zigzagzigal's Guide to Indonesia (BNW) By Zigzagzigal. Gaul overwhelms enemies with sheer. 41 ratings. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. Sandwiching an Industrial Zone between a Canal and Aqueduct. Zigzagzigal's Guides - France (GS) After the great response from the last guide, I went ahead and worked on the next one - France. These content packs include exclusive civs, city-states, districts, buildings, wonders, natural wonders, resources, and a disaster, but not core game mechanics - all you need is the base game and the Gathering Storm expansion for those. Following this guide requires the Gathering Storm expansion. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. . This guide is divided into multiple sections explaining how best to use and play against this specific civ. Russia brings life and faith to the tundra regions of the world, with some of the best potential for religious victory in the game. Zigzagzigal's Guide to Byzantium (BNW) By Zigzagzigal. Introduction. Russia brings production and faith to the tundra regions of the world, with some of the best potential for religious victory in the game. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Zigzagzigal's Guides - Russia (Vanilla) By Zigzagzigal. Following this guide requires the Gathering Storm expansion. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which cause devastation over a wide radius.